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Starmancer release date
Starmancer release date











Grow Colonists - Colonists are grown in Incubators, with personas assigned from the minds of Earth refugees stored in memory banks on your station.

starmancer release date

Establish separate atmospheres with the help of vents and air ducts. Use pipes and water recyclers to convert dirty farm water into clean, drinkable water. Prepare against blackouts by creating separate or redundant grids for your vital machines. Power, Water, and Atmosphere - Provide power by connecting machines with wires.Design fancy kitchens, luxurious bedrooms, casinos, and industrial docking bays. Repaint objects to achieve your space station interior design dreams! Place cheerful paintings to remind the colonists how friendly and relatable you are, and motivational posters to let them know how much you value their productivity. Express Yourself - Customize your station with unique walling, floors, furniture, and tons of weird and wonderful decorations and objects.Construct med bays and assign doctors to treat wounds, cure diseases, and replace limbs. Sustain Life - Colonists have needs, like hunger and thirst.Or go rogue and figure out how many times a colonist can eat wheat before they go crazy. Starmancer offers gameplay with consequences, a living sandbox environment, crafting, and managing the daily lives of colonists.Ĭreate a utopian society where everyone is well fed, happy, and safe. Stranded in a strange solar system, your task as a Starmancer is to construct and manage a space station capable of sustaining life for the countless minds trapped in your corrupted memory banks, and return to the fleet-by any means necessary. Millions of refugees upload their consciousness into your memory banks-entrusting their minds and the future of the human race to an Artificial Intelligence, a Starmancer. Starmancer is currently in development for PC.After a catastrophe on Earth, humanity launches the Starmancer Initiative in a desperate attempt to seek refuge among the stars. The company is also currently developing a magic school-themed game, Spellbound. In addition to being the publishers of Stardew Valley, Chucklefish has their own experience with space station-theme games, having developed the 2016 game Starbound. They're running a Kickstarter with some amazing rewards and funding tiers! Take a look at their campaign page for more details!! We're excited to announce we're partnering with to support their fantastic looking game. Chucklefish made an announcement of their own on Twitter. Ominux made a blog post on their Kickstarter page to announce that they had partnered with Chucklefish for the game. What’s more is that the game is less than $300 away from its $10,000 creative mode stretch goal, which would allow players to edit the stats of their colonists, build “without limits”, seamlessly toggle between survival and creative mode, and “design a station to tell a story.” This means that the $60,000 music/fx stretch goal (which includes a custom soundtrack, extensive sound effects, and ambient soundscapes) and the $90,000 team expansion stretch goal (which includes the hiring of an additional programmer for the game, faster development, and improved modding integration) have both been met. At the time of writing, the campaign still has a few more days to go and has now raised a total of $99,721. Starmancer‘s Kickstarter campaign has been a rather successful one, raising its $40,000 goal in a matter of days. Starmancer, a “Dwarf Fortress-inspired space station sim”being developed by Ominux Games has caught the attention of Chucklefish, publisher of the popular indie title Stardew Valley.













Starmancer release date